Each game folder requires it's own .scummvm file in there. It's really not too bad once you get the hang of it.You can link your own guide dudeĢ. We must set "roms only = false" in the filter section of the scummVM.ini file, setting true even if you have the "roms" won't work.you'll just get kicked back to the main menu of HS. It's "tricky" as it has a knock on effect to the artwork, as they need to be in sub folders too. Apply "The Folder trick" as each game must be in it's own folder. I'll throw in some advice/useful links you can integrate into the tutorial before I depart.ġ. I created a "simon" folder for the Simon the Sorcerer's Puzzle Pack as all the games are in one folder.
I did duplicate 1 game to aid with android setup
The progress sheet below was adopted on the RetroArch documentaion and holds all my findings. Run Hypersync with the NON android xml as its not compatible with sync. Parameters=cores/scummvm_libretro_android.so Use the below ini file settings for reference and add the system to your Hyperspin wheel as any otherĮxe=com.retroarch/.RetroActivityFuture
Working RetroArch core at time of posting scummvm 2.0.0 93d1ca1 Latest ScummVM release at time of posting Dec 17, 2017: ScummVM 2.0. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files.